Projects · Tutorials · Perspective

Notes from the edit.

Working thoughts on video editing, motion, design, illustration, and practical creative systems.

Ongoing series

Ordinary to Imaginary

Real-world observations reimagined through drawing.

View series ↗︎
01

Industry / Motion Design · Oct 9, 2026

After Effects 26.5 Fixes the Small Workflow Problems That Add Up

After Effects 26.5 adds responsive guides, persistent Object Matte caching, effect labels, a rebuilt Effect Controls panel, and ACES 2.0 support. None of them changes motion design alone, but together they remove a lot of daily friction.

6 min ↗︎
02

Creative Process / Illustration · Oct 6, 2026

Why I’m Returning to Inktober for a Seventh Year

October is one of the busiest parts of my editing year, but I’m coming back to Inktober for a seventh time. Making room for daily drawing gives me a different kind of creative problem to solve.

6 min ↗︎
03

Industry / AI Video & Audio · Oct 2, 2026

ElevenLabs Studio 4.0 Brings AI Video and Audio Into One Timeline

ElevenLabs Studio 4.0 puts generated video, images, voice, music, sound effects, captions, feedback, and editing into one project. The useful question is where that fits in a real post-production workflow.

6 min ↗︎
04

Project Breakdown / Video Editing · Sep 29, 2026

How I Built a Dealership Branding Spot With Almost No Store Footage

A script, voiceover, and basic direction were the starting point. With almost no usable dealership footage, I had to build the visual world and make it work in 60-, 30-, and 15-second cuts.

6 min ↗︎
05

Industry / Video Enhancement & Finishing · Sep 25, 2026

Adobe Bought Topaz Labs. What It Could Mean for Video Editors

Adobe’s acquisition of Topaz Labs could bring better upscaling, cleanup, and restoration closer to everyday post-production. The real question is how those tools will fit into professional editing workflows.

6 min ↗︎
06

Building CUTTKR / Editorial Workflow · Sep 22, 2026

Why I Added a Timeline View to CUTTKR

A project list tells me what exists. CUTTKR’s new Timeline view shows when every edit starts, where deadlines overlap, and how long work has spent in each stage.

6 min ↗︎
07

Industry / AI & Editing Workflow · Sep 18, 2026

Adobe Premiere 26.5 Brings Generative Media Into the Timeline

Premiere can now generate video and sound effects directly in the timeline, while Paper Edit can build sequences from transcripts. The practical shift is faster iteration, but editorial judgment, provenance, cost, and finishing still decide what belongs in the cut.

6 min ↗︎
08

Building CUTTKR / Review Workflow · Sep 15, 2026

Why CUTTKR Now Shows New Frame.io Feedback in the Project List

Review notes only help when I know they have arrived. A small CUTTKR alert now shows which edit has new Frame.io feedback, keeping the next action visible without replacing the review tool itself.

6 min ↗︎
09

Building CUTTKR / Editorial Workflow · Sep 8, 2026

What Video Editors Need to Track Before the First Cut

A clean project folder is important, but it cannot tell you what needs attention next. Building CUTTKR has shown me that a useful editing workflow starts with stage, priority, deadline, version, and the first real tasks.

6 min ↗︎
10

Building CUTTKR / Product Development · Sep 4, 2026

Building CUTTKR: Why I Built a Project Tracker for Video Editors

A busy election-season workload exposed the limits of my file system. CUTTKR grew from a real need to see every edit, version, review, revision, deadline, and delivery in one place.

6 min ↗︎
11

Creative Process / Illustration · Sep 1, 2026

Why I’m Turning 18 Pen-and-Ink Drawings Into a Book

Finishing one detailed drawing is satisfying. Building 18 of them into a book changes the creative problem into one of consistency, variety, sequencing, and seeing a larger idea through.

6 min ↗︎
12

Industry / AI Video & Advertising · Aug 28, 2026

Google Asset Studio Can Build the Video. Post-Production Still Has to Make It Deliverable.

Google has made multimodal video creation in Ads Asset Studio generally available. The faster formats arrive, the more important editorial, brand, sound, disclosure, and delivery QA become.

6 min ↗︎
13

Creative Process / Post-Production · Aug 25, 2026

Why I Still Love Video Editing After 20 Years

The tools have changed, but the reason I still love editing has not: every project is a new problem in story, rhythm, clarity, motion, sound, and delivery.

6 min ↗︎
14

Industry / AI & Delivery · Aug 21, 2026

EU AI Act: AI Video Disclosure Is Now a Post-Production Delivery Issue

The EU’s new AI transparency rules make disclosure and provenance part of the delivery conversation. Here is what editors and agency teams should document, preserve, and hand off.

6 min ↗︎
15

Creative Process / Illustration · Aug 18, 2026

Drawing as Escape: Finding Creative Flow in Pen and Ink

A new pen-and-ink dragon process video reminded me that creative flow is not about losing control. It is about building enough focus and trust to follow the work where it wants to go.

6 min ↗︎
16

Industry / Editing & Motion Design · Aug 14, 2026

Adobe AI Assistant in Premiere and After Effects: What Editors Should Know

Adobe’s new AI Assistant can organize footage and build starting points inside Premiere, with After Effects support in private beta. The opportunity is less repetitive work, not less editorial judgment.

6 min ↗︎
17

Creative Process / Illustration · Aug 11, 2026

Building Depth One Line at a Time: What Pen and Ink Teaches Me About Post-Production

A recent pen-and-ink work in progress reminded me that texture, shading, and patient refinement can change not only how an image looks, but how it feels.

6 min ↗︎
18

Industry / Audio & Localization · Aug 7, 2026

AI Dubbing Is Getting Better. The Real Work Is Still Localization QA

ElevenLabs Dubbing v2 promises more natural multilingual performances, but professional localization still depends on editorial review, timing, language, and final mix decisions.

6 min ↗︎
19

Creative Process / Illustration · Aug 4, 2026

Six Years of Inktober: What Returning to a Daily Drawing Challenge Taught Me

Looking back at six years of Inktober drawings reveals more than finished pages—it shows the value of constraints, play, persistence, and returning to the work.

6 min ↗︎
20

Industry / AI Video · Jul 31, 2026

Sora Is Shutting Down: What AI Video Creators Should Archive Now

OpenAI’s Sora sunset is a useful reminder that creative work needs to survive the tool that helped make it.

6 min ↗︎
21

Creative Process / Illustration · Jul 28, 2026

Why Starting With a Blank Page Still Matters in Creative Work

What an open-ended pen-and-ink drawing can teach us about discovery, creative constraints, and the discipline of finishing.

6 min ↗︎
22

Industry / Editing · Jul 24, 2026

Adobe Premiere 26.3: What the Workflow Updates Mean for Editors

Premiere’s latest update is less about one headline feature and more about connecting the path from early concepts through editing, versions, and delivery.

6 min ↗︎
23

Ordinary to Imaginary · Jul 22, 2026

Ordinary to Imaginary: The Eye in the Tree

A shape in a parking-lot tree became an eye looking back—and the first entry in an ongoing drawing series.

4 min ↗︎
24

Process · Jul 18, 2026

How I Build Fast-Turn Edit Systems

A practical framework for moving quickly without sacrificing taste, organization, or consistency.

6 min ↗︎
25

Motion Design · Jul 08, 2026

Designing Motion That Serves the Story

Why the best animation choices begin with the message—not the effect.

5 min ↗︎
26

AI Workflows · Jun 26, 2026

Where AI Actually Helps in Post

The parts of an AI-assisted workflow that save real time, and the creative decisions they should never replace.

7 min ↗︎